Rise Of Nations Full Version Free




Rise of Nations Extended Edition Full Version Free Download – Suka dengan game Strategy atau RTS, mungkin kalian harus coba game keren ini, game ini nggak kalah keren kok sama Age or Empires dan Empire Earth, game ini juga masuk dalam game ringan lho, jadi kalian dapat dengan lancar memainkan game ini di PC dan Laptop Low Spec.

  • Rise of Nations Free Download. Click on below button to start Rise of Nations Free Download. It is a full and complete game. Just download and start playing it. We have provided direct link full setup of the game.
  • Download Rise Of Nations Full Game Full Version Free For PC Game Highly Compressed and Torrent. Rise Of Nation is a strategy computer game. Rise of nation full game download is developed by Big.
  • Rise of Nations is an evolution of the Age of Empires model of real-time strategy design. It looks a lot like that classic game and in part plays a bit like it, but underneath the hood is an entirely new and deeper real-time strategy experience. It's also a heck of a lot of fun to play. Rise of Nations.
  • Rise of Nations Extended Edition Full Version Free Download – Suka dengan game Strategy atau RTS, mungkin kalian harus coba game keren ini, game ini nggak kalah keren kok sama Age or Empires dan Empire Earth, game ini juga masuk dalam game ringan lho, jadi kalian dapat dengan lancar memainkan game ini di PC dan Laptop Low Spec. Download Rise of Nations Extended Edition Full Version.
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DESCRIPTION
FullRise of Nations is a real-time strategycomputer game, developed by Big Huge Games and published by Microsoft Game Studios on May 20, 2003. The development of the game was led by veteran Brian Reynolds, of Civilization II and Sid Meier's Alpha Centauri. Concepts taken from turn-based strategy games have been added into the game—including territories and attrition warfare.[3] Rise of Nations features 18 civilizations, playable through 8 ages of world history


Rise of Nations employs the concept of 'territory', as employed in later instalments of the Civilization series of games; the area near the player's settlements is considered their territory, and players may only construct buildings within their territory or that of an ally. A nation's borders can be expanded by the creation and expansion of cities and forts, a technology tree, and obtaining access to certain rare resources. Other technologies and resources cause enemy units to suffer attrition over time, which can eventually destroy an unsupported invasion force.

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Cities are centrally important to gameplay ; most buildings can only be built within a certain distance of a city, borders are most easily expanded by building and expanding cities, and cities are the only source of the resource-collecting Citizen unit. Only a limited number of cities can be built, and a city can only be destroyed by its owner. Conquered cities join the conqueror's faction.
Citizens (resource-collecting workers) in Rise of Nations do not remain idle after creation until orders are given to them; rather, after a brief pause, idle citizens look for any nearby construction sites, unoccupied resource gathering sites, or damaged buildings and automatically move to build, gather, or repair there. This option can be disabled if desired. All resource patches in Rise of Nations are infinite, unlike the finite amount of resources found in, for example, Warcraft single-player campaigns; the main limit is the player's maximum-collection-rate cap, which must be upgraded via research.
Gameplay focuses heavily on creating a balance between offence, defence, and the nation's economy based in the city. In each battle, economy is vital to win. If a nation loses all of its cities, then that nation has lost that battle. Generalship is also needed in this game like most RTS games; this includes a knowledge of the troops and what they are good at fighting (pikemen will kill cavalry easier than cannon will). Learning the surrounding terrain of one's empire to defend from attack and to flank an enemy army will allow a player to fight more efficiently. Generals can also be created from a fort to aid an army.
Five tactical formations are also available, including the ability to compress or expand the line of battle. When a formation is chosen, the selected units automatically reposition themselves accordingly, typically with faster moving units in the front and slower moving, vulnerable units in the rear. With sufficient skill in creating proper unit distributions in an army and fielding that army, it is possible to defeat a numerically superior enemy in Rise of Nations.